Meta reduces some teams ~10% in May; Project OT considered cuts up to 60%
SOURCENews reportView the filing ↗
What we know
Location: Silicon Valley, CA, USA.
Department affected: Game Development.
Based on news reporting.
Summary
Meta explored a sweeping internal reorganization called Project OT that modeled scenarios where some teams could be reduced by as much as 60% through layoffs, closed positions and redeployments, but emphasized this was not a company-wide 60% cut. The company proceeded with a first round of workforce reductions on May 20, 2026, cutting about 10% of its workforce, and by late May some engineering groups had shrunk by as much as 30% through layoffs and reassignment. Mark Zuckerberg ultimately scrapped a planned November wave amid internal resistance, falling employee sentiment and concerns that AI-driven productivity gains were not materializing as expected. The initiative focused on shifting Meta toward smaller, AI-supervised teams and included experiments using AI to model outcomes and mimic human computer use, which raised privacy and morale concerns.
Meta Platforms, Inc. cut 200 jobs in CA affecting its Game Development team as of May 20, 2026.
That is roughly 0.3% of the 72,404 people Meta Platforms, Inc. employs.
LayoffTalk has tracked 73 layoff events at Meta Platforms, Inc. since January 2023, including 9,622 jobs documented in official WARN filings, with 58 additional events known from news reporting.
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