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REPORTED · NEWSPublished Dec 10, 2025

Take-Two Interactive Cuts One-Third of Staff at BioShock Studio

EMPLOYEES AFFECTED
200
SHARE OF WORKFORCE
~1.6%
EFFECTIVE DATE
Oct 1, 2023
200 OF 12,371 EMPLOYEES

What we know

Location: Novato, California, USA.

Department affected: game development.

Based on news reporting.

Summary

Take-Two Interactive Software, Inc. has laid off approximately 200 employees, which represents one-third of the workforce at its Novato, California studio responsible for the upcoming BioShock game. The layoffs were part of a restructuring effort aimed at streamlining operations and reducing costs. This decision comes as the company faces challenges in the gaming market, and it reflects a broader trend of workforce reductions in the industry. The affected employees were primarily in game development roles, and the company has stated that it will continue to support those impacted during this transition.

Take-Two Interactive Software, Inc. cut 200 jobs affecting its game development team as of October 1, 2023.

That is roughly 1.6% of the 12,371 people Take-Two Interactive Software, Inc. employs.

LayoffTalk has tracked 7 layoff events at Take-Two Interactive Software, Inc. since October 2023, affecting a combined 619 employees.

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SOURCE
News reporting
View original source ↗
T
Take-Two Interactive Software, Inc.TTWO
Communication Services · 12,371 employees
7
EVENTS TRACKED
619
AFFECTED SINCE 2023
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CREATED DEC 10, 2025LAST UPDATED DEC 28, 2025