Take-Two Interactive Cuts Jobs by a Third at BioShock Studio
SOURCENews reportView the filing ↗
What we know
Based on news reporting.
Summary
Take-Two Interactive Software, Inc. has laid off approximately one-third of its workforce at the studio responsible for the upcoming 'BioShock' game. This reduction affects around 33 employees and is part of a broader restructuring effort within the company. The layoffs were confirmed in a recent announcement, reflecting the company's ongoing adjustments in response to market conditions and project timelines. The studio's future plans remain uncertain as the company navigates these changes.
Take-Two Interactive Software, Inc. cut 33 jobs as of October 31, 2025.
That is roughly 0.3% of the 12,371 people Take-Two Interactive Software, Inc. employs.
LayoffTalk has tracked 7 layoff events at Take-Two Interactive Software, Inc. since August 2025, with 7 additional events known from news reporting.
Comments (0)
Anonymous by default. Be kind — people reading this may be going through it right now.
No comments yet. Be the first to share your thoughts.
Affected by this?
Share your story anonymously — it helps others reading this feel less alone.
Share your story →More layoffs at Take-Two Interactive Software, Inc.
Recent tracked events at this company.