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REPORTED · NEWSPublished Aug 20, 2025

Take-Two Interactive Cuts Jobs by a Third at BioShock Studio

SOURCENews reportView the filing ↗

EMPLOYEES AFFECTED
33
SHARE OF WORKFORCE
~0.3%
EFFECTIVE DATE
Oct 31, 2025
33 OF 12,371 EMPLOYEES

What we know

Based on news reporting.

Summary

Take-Two Interactive Software, Inc. has laid off approximately one-third of its workforce at the studio responsible for the upcoming 'BioShock' game. This reduction affects around 33 employees and is part of a broader restructuring effort within the company. The layoffs were confirmed in a recent announcement, reflecting the company's ongoing adjustments in response to market conditions and project timelines. The studio's future plans remain uncertain as the company navigates these changes.

Take-Two Interactive Software, Inc. cut 33 jobs as of October 31, 2025.

That is roughly 0.3% of the 12,371 people Take-Two Interactive Software, Inc. employs.

LayoffTalk has tracked 7 layoff events at Take-Two Interactive Software, Inc. since August 2025, with 7 additional events known from news reporting.

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SOURCE
News reporting
View original source ↗
T
Take-Two Interactive Software, Inc.TTWO
Communication Services · 12,371 employees
7
EVENTS TRACKED
JOBS IN WARN FILINGS
View company profile

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CREATED DEC 28, 2025LAST UPDATED AUG 12, 2026