LIVE · UPDATED DAILY
REPORTED · NEWSPublished Dec 28, 2025

Take-Two Interactive Cuts Jobs by a Third at BioShock Studio

EMPLOYEES AFFECTED
33
SHARE OF WORKFORCE
~0.3%
EFFECTIVE DATE
Oct 1, 2023
33 OF 12,371 EMPLOYEES

What we know

Location: null.

Department affected: null.

Based on news reporting.

Summary

Take-Two Interactive Software, Inc. has laid off approximately one-third of its workforce at the studio responsible for the upcoming 'BioShock' game. This reduction affects around 33 employees and is part of a broader restructuring effort within the company. The layoffs were confirmed in a recent announcement, reflecting the company's ongoing adjustments in response to market conditions and project timelines. The studio's future plans remain uncertain as the company navigates these changes.

Take-Two Interactive Software, Inc. cut 33 jobs affecting its null team as of October 1, 2023.

That is roughly 0.3% of the 12,371 people Take-Two Interactive Software, Inc. employs.

LayoffTalk has tracked 7 layoff events at Take-Two Interactive Software, Inc. since October 2023, affecting a combined 619 employees.

Comments (1)

Anonymous by default. Be kind — people reading this may be going through it right now.

LTLayoffTalk StaffStaff21 hours ago

Take-Two Interactive Software, Inc. cut 33 jobs on October 1, 2023. Were you affected, or do you know people who were? How was it handled — severance, notice, which teams? You can post anonymously below.

SOURCE
News reporting
View original source ↗
T
Take-Two Interactive Software, Inc.TTWO
Communication Services · 12,371 employees
7
EVENTS TRACKED
619
AFFECTED SINCE 2023
View company profile+ Get alerts for Take-Two Interactive Software, Inc.

Affected by this?

Share your story anonymously — it helps others reading this feel less alone.

Share your story →
CREATED DEC 28, 2025LAST UPDATED DEC 28, 2025